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One late night
One late night









one late night one late night

Also, full occlussion culling has been implemented to hide everything that the camera can't see and thus minimize rendering time. In spite of this, the visuals are pretty much the same and if not even nicer is some places, thanks to Unity 5. Much of the lighting you will see in the game is pre-baked keeping the original realtime lighting would basically blow up your phone. While the graphics stay pretty much the same, some serious optimizations had to be made. Now the code is much more cleaner, optimized and efficient. The reason for such a revamp is to avoid bringing any pesky old bugs over to the mobile version. Code optimizationĪs mentioned, the game is being re-coded completely, but will of course keep the same story, gameplay and graphics. I will briefly go through the work that is being made, below. The biggest change of all is that the game is being re-coded from the ground up in Unity 5 (previously 4.x). One Late Night: Mobile will be available for Android devices and iOS (iPhone and iPad).Īs with any mobile game conversion, some changes are needed to be made. I am currently working on revamping the entire original game for a mobile conversion. Survive the night and find as many clues as you can about the threat.After more than 3 years since release of the original, One Late Night is finally going mobile.

one late night

Remember that the light will always be your friend. Use your surroundings to your advantage and hide under desks and in corners to avoid being taken by the ghost which haunts the office. The storyline is presented with short monologues, displaying the thoughts of the player, as you need to perform certain tasks to proceed in the game to continue discover new clues about what's going on. Even if you can't relate to the game storyline, you will still get a good experience.

one late night

The basic idea is that players who have been in similar situations, and worked with similar office jobs, will relate themselves to the game setting and scenario and become immersed. One Late Night is a short immersive horror-game experience, starring an unnamed graphic designer employee, working late one night at the office, until strange things start to happen. A full version of the game was released one year later under the name One Late Night: Deadline. One Late Night is a game played by Markiplier.











One late night